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Support invoking methods with arguments using -executeMethod #3

@liortal53

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@liortal53

not sure this is exactly related to this repo, but it could be nice to support this ability, instead of leaving this effort to the developer.

See my plugin UCmd which does exactly that (via reflection): https://assetstore.unity.com/packages/tools/utilities/ucmd-125946

Willing to share the code for this if you're willing to incorporate this ability into Unity :)

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